| アーマー Iron Armor | 防具,鎧 | - DEF + 75
- STR + 3
- VIT + 2
- When equipped by Melee attackers, Atk +20
| |
| メイル Chain Mail | 防具,鎧 | - DEF + 66
- VIT + 2
- HP Regen +3%
| |
| Comet Warfare Armor | 防具,鎧 | - Def+196
- Stun & Freeze Resist +50%
- Max HP +4,000
- Def +10%
- Every 1 refining increases M.Def by 1%.
- Petrify Res +10%. Every +1 refining increases Petrify Res by 1%.
- Fear Resist +10%. Every +1 refining increases Fear Resist by 1%.
- When refining reaches +5, gain Max HP +2%. When refining reaches +10, gain Max HP +3%. When refining reaches +15, gain Max HP +5%.
- Starting from refined +8, every +1 refining reduces Neutral, Wind, Earth, Water, and Fire damage taken by 1% (up to 8%).
| |
| シーフクロース Rogue Clothes | 防具,鎧 | | |
| Thief Clothes | 防具,鎧 | - DEF + 31
- M.Def +20
- AGI +5
- STR +10
- [Thief Clothes VIII] + [Holy Dagger VIII]: +15% damage against S-sized targets, +5% to M-sized targets and +10% to L-sized targets
| |
| Rangers' Armor [1] | 防具,鎧 | | |
| ロードクロース Lord's Clothes | 防具,鎧 | - DEF + 24
- STR +3
- VIT +3
- DEX +3
| |
| グリッタリングクロース Glittering Jacket | 防具,鎧 | - DEF + 72
- STR +5
- VIT +5
- DEX +5
| |
| タイツ Tights | 防具,鎧 | | |
| Ninja Clothes·Cold Night Song | 防具,鎧 | - Def+196
- Luk +20 & Str +8
- Gear ASPD +10%
- Max HP +3,600
- Def +10%
- Every 1 refining increases M.Def by 1%.
- When Luk reaches 70, Crit.Dmg +3%. When Luk reaches 100, Crit.Dmg +5%. When Luk reaches 130, Crit.Dmg +7%.
- Melee Dmg +4%
- When refining reaches +5, damage dealt to L-size Monsters is increased by 5%. When refining reaches +10, melee physical damage is increased by 4%. When refining reaches +15, melee physical damage is increased by +8%.
- Starting from refined +8, every +1 refining increases physical damage by 1% (up to 8%).
- [Ninja Clothes·Cold Night Song] + [Fire Ninja Shinobi’s Belt]: Crit.Dmg +10%, Max HP +1,000
| |
| マウンテンレンジャー Ranger Clothes | 防具,鎧 | - DEF + 46
- DEX +5
- Atk +8%
- Increase the influence of intelligence on Falcon's Atk
- [Cursed Lyre IV] +[Ranger Clothes IV]: improve the influence of Atk on Falcon's Atk
| |
| Greed Shirt | 防具,鎧 | - Def+243
- Str, Vit, & Dex +10
- Max HP +4,000
- Def +10%
- Every 1 refining increases M.Def by 1%.
- When refining reaches +5 and using axes, gain +3% physical damage. When refining reaches +10 and using axes, gain +5% physical damage. When refining reaches +15 and using axes, gain +7% physical damage.
- At refining +10 and above and using axes, every following 1 refining increases Atk by 1% (up to 5%) and Max HP +1% (up to 5%).
- Starting from refined +8, every +1 refining increases Atk by 2% (up to 16%).
| |
| Tyre's Armor | 防具,鎧 | - Def+196
- Agi & Dex +10
- Max HP +3,500
- Gear ASPD +10%
- Flee +25
- M.Def +10%
- Every 1 refining increases Def by 1%.
- When Luk reaches 60, Crit DMG +3%. When Luk reaches 90, Crit DMG +4%. When Luk reaches 120, Crit DMG +5%
- Crit.Dmg +5%. When refining reaches +5, gain Crit.Dmg +4%. When refining reaches +10, gain Crit.Dmg +6%. When refining reaches +15, gain Crit.Dmg +8%.
- Auto attack criticals have a 10% chance to grant Atk +5% for 5 sec.
- Starting from refined +8, every +1 refining increases Pen. by 1% (up to 8%).
- [Malang Snow Crab IV] + [Tyre's Armor]: Agi +5, Crit.Dmg +10%
- [Overlord Crab Bow] + [Tyre's Armor]: Agi +5, Crit.Dmg +10%. [Overlord Crab Bow] When refining reaches +10, Physical Damage +5%. [Tyre's Armor] When refining reaches +10, Physical Damage +5%.
| |
| 忍者スーツ Ninja Suit Sakura | 防具,鎧 | - DEF + 33
- LUK + 2
- Equipment ASPD +3%
| |
| 月の忍者スーツ Ninja Suit Moonlight | 防具,鎧 | - DEF + 46
- LUK+8
- Equipment ASPD +10%
- Max HP +300
- For Refining increases by 5, the damage to L-size monsters increases by 5%
- For Refining increases by 10 and 15, Melee Dmg increases by 4% and 8% respectively
| |
| Watcher's Armor | 防具,鎧 | - Def+273
- Vit +15
- Max HP +15%
- Max HP +6,000
- Def +10%
- Every 1 refining increases M.Def by 1%.
- Bonus Healing +5%. When refining reaches +5, gain Bonus Healing +5% & Crit.Dmg Received -5%. When refining reaches +10, gain Bonus Healing +10% & Crit.Dmg Received -10%. When refining reaches +15, gain Crit.Dmg Received -15%.
- Every 1 refining increases Max HP by 1% and reduces Wind, Earth, Water, Fire, and Holy damage taken by 1%.
- Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc. and Atk Dmg Reduc. by 1% (up to 8%).
- [Sacred Mission] + [Watcher's Armor]: Bonus Healing +20%
| |
| Bright Armor | 防具,鎧 | - Def+205
- Vit +15
- Max HP +4,000
- Def +10%
- Every 1 refining increases M.Def by 1%.
- In the presence of Lif, Alchemy HP and SP Regen +12 and [Acid Terror], [Improved Acid Demonstration] Fixed Chant Time -0.5 sec.
- In the presence of Amistr, Alchemy Atk +12%
- In the presence of Vanilmirth, Alchemy M.Atk +12%
- In the presence of Eleanor, Alchemy Pen. +6%.
- When refining reaches +5, gain M.Atk & Atk +3%. When refining reaches +10, gain M.Atk & Atk +5%. When refining reaches +15, gain Atk & M.Atk +7%.
- Starting from refined +8, every +1 refining increases Ignore Def by 2% (up to 16%).
- [Feather Mace] + [Bright Armor] + [Prophet Cape]: Vanilmirth's [Caprice] Skill Multiplier +150%
- [Bright Armor] + [Berdysz]: Each auto attack grants Amistr Atk +3% for 5 seconds. Can stack up to 3 times.
- [Bright Armor] + [Shattering War Axe]: Each auto attack grants Amistr Atk +3% for 5 seconds. Can stack up to 3 times.
| |
| Floating Cloud Clothes | 防具,鎧 | - Def+196
- M.Def +75
- Int, Vit, & Dex +8
- Max HP +4,000
- Max HP +5%
- Max SP +5%
- M.Def +10%
- Every 1 refining increases Def by 1%.
- When refining reaches +5, +10, and +15, and using performing skills, damage received is reduced by 5%, 5%, and 10%, respectively.
- Every 1 refining increases Max HP by 1%.
- Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc. & Atk Dmg Reduc. by 1% (up to 8%).
- [Floating Cloud Clothes] + [Dancing Shoes IV] + [Wandering Bard's Garments IV]: Max HP +10%, Vit +5
- [Floating Cloud Clothes] + [Dancing Shoes]: Atk +5% Decrease Dmg by 10% when using Performing Skills
| |
| Gods’ Blessings | 防具,鎧 | - Def+205
- Vit +20
- Max HP +12%
- Max HP +4,500
- Max SP +500
- Max SP +5%
- Def +10%
- Every 1 refining increases M.Def by 1%.
- Every 1 refining increases Max HP by 1%.
- Poison, Holy, Dark, and Ghost Damage Received -10%.
- Starting from refined +8, every +1 refining reduces Neutral, Poison, Holy, Dark, and Ghost damage received by 1% (up to 8%).
- [Gods’ Blessings] [Goibne's Greaves] [Goibne's Spaulders] [Goibne's Helm] VIT +5, Max HP +15%, Max SP +5%, Poison, Holy, Dark, Ghost Dmg Taken -15%
| |
| Moon Gown | 防具,鎧 | - Def+196
- Dex +14 & Luk +4
- Atk +6%
- Max SP +300
- Max HP +3,500
- M.Def +10%
- Every 1 refining increases Def by 1%.
- [Arrow Shower] ([Raging Storm]) Skill Dmg +10%
- Starting from refined +5, every subsequent +1 refining increases [Arrow Shower] ([Raging Storm]) Skill Dmg by 1% (up to 10%).
- When refining reaches +5, gain Dex +2 & Atk +4%. When refining reaches +10, gain Dex +2 & Atk +4%. When refining reaches +15, gain Dex +2 & Atk +6%.
- Starting from refined +8, every +1 refining increases Pen. by 1% (up to 8%).
| |
| Elegant Uniform | 防具,鎧 | - Def+105
- Dex & Luk +4
- Atk +5%
- Max SP +200
- [Arrow Shower] ([Raging Storm]) Dmg +10%
| |
| Perseverance Armor | 防具,鎧 | - Def+205
- Str & Vit +10
- Max HP +4,000
- Def +10%
- Every 1 refining increases M.Def by +1%.
- When equipped by melee-ranged jobs, grants Atk +160
- When refining reaches +5 and equipped by melee-ranged jobs, grants Atk +3%. When refining reaches +10 and equipped by melee-ranged jobs, grants Atk +4%. When refining reaches +15 and equipped by melee-ranged jobs, grants Atk & Max HP +5%.
- Starting from refined +8, every +1 refining increases Pen. by 1% (up to 8%).
| |
| The Chosen’s Armor | 防具,鎧 | - Def+243
- Str & Dex +12
- Max HP +4,000
- Protects Against Fear
- [Grand Cross] Attack Dmg +20%
- [Overbrand] Skill Dmg +10%
- Def +10%
- Every 1 refining increases M.Def by 1%.
- Atk & M.Atk +2%. When refining reaches +5, gain Atk & M.Atk +2%. When refining reaches +10, gain Atk & M.Atk +3%. When refining reaches +15, gain Atk & M.Atk +5%.
- Atk & M.Atk +2%. When refining reaches +5, gain Atk & M.Atk +2%. When refining reaches +10, gain Atk & M.Atk +3%. When refining reaches +15, gain Atk & M.Atk +5%.
- [The Chosen’s Armor] + [Staunch Ring]: Atk & M.Atk +5%.
| |
| The Chosen’s Gown | 防具,鎧 | - Def+205
- Dex & Int +10
- Max HP +4,000
- Max SP +500
- Protects Against Fear
- Def +10%
- Every 1 refining increases M.Def by 1%.
- Increases the damage multiplier in the formula [Skill Level x4 + Remaining SP/100] for [Asura Strike] by 2.
- Increases the [Hell Gate] multiplier by 50%. Every +1 refining increases the [Hell Gate] multiplier by 20%.
- When refining reaches +5, gain Max SP +5%. When refining reaches +10, gain Max SP & Max HP +5%. When refining reaches +15, gain Atk +5% and Damage to L-size Monsters +15%.
- Starting from refined +8, every +1 refining increases Max SP by 2% (up to 16%).
- [Sura Rampage] + [The Chosen’s Gown] + [Staunch Ring Ⅳ]: Grants [Hell Gate] Damage +5%.
- [Sky Smash] + [The Chosen’s Gown] + [Staunch Ring Ⅳ]: Grants [Hell Gate] Damage +5%
- [The Chosen’s Gown] + [Staunch Ring]: Atk & M.Atk +5%.
| |
| Tyrannical Armor | 防具,鎧 | - Def+205
- Agi +10, Critical +15
- Max HP +4,000
- Max HP +5%
- Crit.Dmg +10%
- Def +10%
- Every 1 refining increases M.Def by 1%.
- When using swords, grants Crit.Dmg +10%. When refining is +5 and using swords, grants Atk +2%, Crit.Dmg +2%. When refining is +10 and using swords, grants Atk +3%, Crit.Dmg +3%. When refining is +15 and using swords, grants Atk +5%, Crit.Dmg +5%.
- Starting from refined +8, every +1 refining increases Atk & Crit.Dmg by 1% (up to 8%).
- [Flamberge Ⅹ] + [Tyrannical Armor] + [Advanced Sack Teddy Shoes IV] + [Undershirt Ⅷ]: Atk +3%, Crit.Dmg +3%, ASPD +5%, Max HP +10%
- [Furious Soldier] + [Tyrannical Armor] + [Advanced Sack Teddy Shoes IV] + [Undershirt Ⅷ]: Atk +3%, Crit.Dmg +3%, ASPD +5%, Max HP +10%
| |