Watcher's Armor と Legion Plate Armor 比較

初期スペック最終スペック - アップグレード情報なし)

  • Def+273
  • Vit +15
  • Max HP +15%
  • Max HP +6,000
  • Def +10%
  • Every 1 refining increases M.Def by 1%.
  • Bonus Healing +5%. When refining reaches +5, gain Bonus Healing +5% & Crit.Dmg Received -5%. When refining reaches +10, gain Bonus Healing +10% & Crit.Dmg Received -10%. When refining reaches +15, gain Crit.Dmg Received -15%.
  • Every 1 refining increases Max HP by 1% and reduces Wind, Earth, Water, Fire, and Holy damage taken by 1%.
  • Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc. and Atk Dmg Reduc. by 1% (up to 8%).
  • [Sacred Mission] + [Watcher's Armor]: Bonus Healing +20%

最終スペック(β:試行中)

初期スペックの数値とグレードアップ効果の合計値を表示。

  • Def +203
  • Max HP +3515%
  • Vit +15
  • Bonus Healing +5%
  • When Refining +5, +10, +15, Crit.Dmg Taken -5%, -10%, -15% respectively
  • When Refinement is +5, Bonus Healing +5%
  • When Refinement is +10, Bonus Healing +10%
  • After reaching refining +5, every subsequent +1 refining grants Max HP +1% and Wind, Earth, Water, Fire, and Holy Damage Taken -1% (up to 10%)

初期スペック

  • Def + 157
  • VIT +6
  • Max HP +15%
  • When Refining +5, +10, +15, Crit.Dmg Taken -5%, -10%, -15% respectively

グレードアップ

Lv効果
0段目Def +20, Max HP +500
1段目Def +21, Max HP +1000
2段目VIT +2,Max HP +1000
3段目Def +5%; VIT +4; When Refinement is +5, Bonus Healing +5%; When Refinement is +10, Bonus Healing +10%
4段目Vit +1, Max HP +500
5段目Vit +1, Max HP +500
6段目Vit +1, Bonus Healing +5%
7段目After reaching refining +5, every subsequent +1 refining grants Max HP +1% and Wind, Earth, Water, Fire, and Holy Damage Taken -1% (up to 10%).

グレードアップ最終段階までに必要な材料の合計

スペック比較テーブル(β:試行中)

比較対象それぞれに値があるものは左右に並べて表示しています。片方にしか存在しない効果は、「○印」で表示しています。
実験中につき一部正しく表示できていない可能性がありますので、上記の装備効果とあわせて参照してください。

効果Watcher's ArmorLegion Plate Armor
Bonus Healing+5%0+5%
Def+10%-193%+203
Max HP+15%-3500%+3515%
Vit+150+15
Every 1 refining increases M.Def by 1%
When refining reaches +5, gain Bonus Healing +5% & Crit.Dmg Received -5%
When refining reaches +10, gain Bonus Healing +10% & Crit.Dmg Received -10%
When refining reaches +15, gain Crit.Dmg Received -15%
Every 1 refining increases Max HP by 1% and reduces Wind, Earth, Water, Fire, and Holy damage taken by 1%
Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc
and Atk Dmg Reduc
by 1% (up to 8%)
[Sacred Mission] + [Watcher's Armor]: Bonus Healing +20%
When Refining +5, +10, +15, Crit.Dmg Taken -5%, -10%, -15% respectively
When Refinement is +5, Bonus Healing +5%
When Refinement is +10, Bonus Healing +10%
After reaching refining +5, every subsequent +1 refining grants Max HP +1% and Wind, Earth, Water, Fire, and Holy Damage Taken -1% (up to 10%)