Legion Plate Armor と Watcher's Armor 比較
最終スペック(β:試行中)
初期スペックの数値とグレードアップ効果の合計値を表示。
- Def +203
- Max HP +3515%
- Vit +15
- Bonus Healing +5%
- When Refining +5, +10, +15, Crit.Dmg Taken -5%, -10%, -15% respectively
- When Refinement is +5, Bonus Healing +5%
- When Refinement is +10, Bonus Healing +10%
- After reaching refining +5, every subsequent +1 refining grants Max HP +1% and Wind, Earth, Water, Fire, and Holy Damage Taken -1% (up to 10%)
初期スペック
- Def + 157
- VIT +6
- Max HP +15%
- When Refining +5, +10, +15, Crit.Dmg Taken -5%, -10%, -15% respectively
グレードアップ
Lv | 効果 |
---|---|
0段目 | Def +20, Max HP +500 |
1段目 | Def +21, Max HP +1000 |
2段目 | VIT +2,Max HP +1000 |
3段目 | Def +5%; VIT +4; When Refinement is +5, Bonus Healing +5%; When Refinement is +10, Bonus Healing +10% |
4段目 | Vit +1, Max HP +500 |
5段目 | Vit +1, Max HP +500 |
6段目 | Vit +1, Bonus Healing +5% |
7段目 | After reaching refining +5, every subsequent +1 refining grants Max HP +1% and Wind, Earth, Water, Fire, and Holy Damage Taken -1% (up to 10%). |
グレードアップ最終段階までに必要な材料の合計
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初期スペック(最終スペック - アップグレード情報なし)
- Def+273
- Vit +15
- Max HP +15%
- Max HP +6,000
- Def +10%
- Every 1 refining increases M.Def by 1%.
- Bonus Healing +5%. When refining reaches +5, gain Bonus Healing +5% & Crit.Dmg Received -5%. When refining reaches +10, gain Bonus Healing +10% & Crit.Dmg Received -10%. When refining reaches +15, gain Crit.Dmg Received -15%.
- Every 1 refining increases Max HP by 1% and reduces Wind, Earth, Water, Fire, and Holy damage taken by 1%.
- Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc. and Atk Dmg Reduc. by 1% (up to 8%).
- [Sacred Mission] + [Watcher's Armor]: Bonus Healing +20%
スペック比較テーブル(β:試行中)
比較対象それぞれに値があるものは左右に並べて表示しています。片方にしか存在しない効果は、「○印」で表示しています。
実験中につき一部正しく表示できていない可能性がありますので、上記の装備効果とあわせて参照してください。
効果 | Legion Plate Armor | 差 | Watcher's Armor |
---|---|---|---|
Def | +203 | +193 | +10% |
Max HP | +3515% | +3500% | +15% |
Vit | +15 | 0 | +15 |
Bonus Healing | +5% | 0 | +5% |
When Refining +5, +10, +15, Crit.Dmg Taken -5%, -10%, -15% respectively | ○ | ||
When Refinement is +5, Bonus Healing +5% | ○ | ||
When Refinement is +10, Bonus Healing +10% | ○ | ||
After reaching refining +5, every subsequent +1 refining grants Max HP +1% and Wind, Earth, Water, Fire, and Holy Damage Taken -1% (up to 10%) | ○ | ||
Every 1 refining increases M.Def by 1% | ○ | ||
When refining reaches +5, gain Bonus Healing +5% & Crit.Dmg Received -5% | ○ | ||
When refining reaches +10, gain Bonus Healing +10% & Crit.Dmg Received -10% | ○ | ||
When refining reaches +15, gain Crit.Dmg Received -15% | ○ | ||
Every 1 refining increases Max HP by 1% and reduces Wind, Earth, Water, Fire, and Holy damage taken by 1% | ○ | ||
Starting from refined +8, every +1 refining increases M.Atk Dmg Reduc | ○ | ||
and Atk Dmg Reduc | ○ | ||
by 1% (up to 8%) | ○ | ||
[Sacred Mission] + [Watcher's Armor]: Bonus Healing +20% | ○ |